Chess diary

19 October 2026

21 games at 3+0 and 3+2. 8 won, 12 lost, 1 drawn. The engine flagged 37 blunders and 52 further mistakes.

A blunder is a move after which the engine evaluation drops by three pawns or more. A mistake is a drop of one and a half to three pawns. Times are UTC.

Sessions

The day is split into parts (by time control, or by when the games ended on a long day), so the course of the day is visible.
SessionGames endedGamesWon and lostBlunders per gameMistakes per gameLost from +3.0
3+0 games14:28 to 22:04103−61.502.403
3+2 games19:49 to 21:03115−62.002.552

Key positions

4 positions from the day. Use the buttons under each board: test yourself first, then see what happened and the better move, or open the whole game up to that point. The red arrow is the move that was played.

3+0 games

10 games, 3 won and 6 lost. 1.50 blunders per game.

Mate in one, and then the clock ran out

Missed tactics 31.c4?? White, game lost Opponent rated 929

Clock: this move took 4.3 s, and 14.3 s were left after it.

At move 31 White had mate in one with 31.Qc8#. 31.c4 was played instead; White stayed far ahead (+9.2), but the game went on.

Two moves earlier there was a forced mate as well: the engine gives 29.Qe8+ Rd8 30.Qxd8+ Kb7 31.Qc8#, and 29.Qxg7 was played. In this 3+0 game White had 21.4 seconds left after 29.Qxg7 and 14.3 seconds after 31.c4. The game was lost on time with White still far ahead on the board: at the last reading White had 0.3 seconds and Black 40.8.

When the clock is low and the position is winning, look at checks first. A mate ends the game before the clock can.

3+2 games

11 games, 5 won and 6 lost. 2.00 blunders per game.

A bishop for a defended pawn

Hanging pieces and moved defenders 20...Bxc3?? Black, game lost Opponent rated 832

Clock: this move took 9.0 s, and 1:23 were left after it.

At move 20 Black was clearly ahead (+7.2). 20...Bxc3 took the pawn on c3, but the pawn on d2 defended it, and 21.dxc3 won the bishop. Black then won the c3 pawn as well, but two pawns for a bishop left the game about level (+0.3).

The capture took 9.0 seconds, with 83.1 seconds left. Three moves later 23...f5 lost the game, and Black resigned. 20...h5 keeps the lead (+7.2).

Before capturing a pawn, count its defenders. A pawn defended by another pawn is rarely free.

The queen took a knight that was defended three times

Hanging pieces and moved defenders 21.Qxf4?? White, game lost Opponent rated 915

Clock: this move took 41.5 s, and 1:28 were left after it.

At move 21 the black knight on f4 was defended by the queen on h4, the pawn on e5 and the rook on f8. 21.Qxf4 took it with the queen, and after 21...Qxf4+ Black had won the queen for a knight (−9.3).

The capture was not hurried: it took 41.5 seconds by the clock readings, with 88.8 seconds left. 21.Re3 keeps White ahead (+1.3).

Count defenders before capturing with the queen. If the target is defended even once, the queen is lost for it.

The same mate on g2, missed twice

Missed tactics 24...cxb5?? Black, game won Opponent rated 874

Clock: this move took 2.5 s, and 1:22 were left after it.

At move 24 Black had mate in one with 24...Qxg2#: the queen on g5 and the knight on f4 both attack g2, and only the king defends it. 24...cxb5 was played instead (+7.9).

The mate was still there on the next move, and 25...Bb7 missed it again. Later, 33...Rd1# was also mate in one and 33...gxf6 was played. Black won by checkmate at move 58, and the clock readings show that these three moves took 2.5, 2.0 and 8.9 seconds, with 82.4, 82.4 and 22.3 seconds left.

Every move, look at all checks first, even when a capture looks natural. A queen and a knight aimed at the same square near the king often give mate.

All games

Every game of the day in the order played. Peak is the best evaluation the author had during the game.
#SessionColourOpponentResultMovesBlundersMistakesPeakSeconds per moveFeatured
13+0 gamesBlack951Won by checkmate2222mate4.0
23+0 gamesWhite959Lost by resignation1310+2.02.6
33+0 gamesWhite932Lost by resignation1410+1.65.2
43+0 gamesBlack958Lost by resignation2410+0.43.7
53+0 gamesWhite929Lost by the clock3826mate4.731.c4
63+0 gamesBlack911Won by resignation2512mate3.9
73+0 gamesWhite928Lost by resignation3034+4.25.0
83+0 gamesBlack944Lost by the clock5136+5.93.5
93+0 gamesWhite919Drawn by other3313+0.44.6
103+2 gamesBlack832Lost by resignation2622+6.97.220...Bxc3
113+2 gamesBlack907Won by resignation2430+7.84.3
123+2 gamesWhite915Lost by resignation2334+2.65.921.Qxf4
133+2 gamesWhite910Lost by checkmate5236+6.14.8
143+2 gamesBlack866Won by checkmate6833mate4.4
153+2 gamesWhite859Won by checkmate3101mate4.7
163+2 gamesBlack868Lost by the clock4715+1.05.8
173+2 gamesWhite877Lost by the clock4633+0.95.7
183+2 gamesBlack885Lost by resignation2111+1.07.0
193+2 gamesWhite891Won by checkmate1601mate6.2
203+2 gamesBlack874Won by checkmate5832mate4.624...cxb5
213+0 gamesBlack921Won by checkmate5201mate3.2

Losses on time

4 of the 12 losses ended on the clock. When the clock ran out the engine rated these positions at +6.9, −3.6, −6.2, −6.7 for the author. A rating below −3.0 means the game was already lost on the board; 1 of them was not. The Clock page shows how time use relates to blunders.