Chess diary

20 October 2026

15 games at 3+2. 9 won, 6 lost. The engine flagged 16 blunders and 30 further mistakes.

A blunder is a move after which the engine evaluation drops by three pawns or more. A mistake is a drop of one and a half to three pawns. Times are UTC.

Key positions

3 positions from the day. Use the buttons under each board: test yourself first, then see what happened and the better move, or open the whole game up to that point. The red arrow is the move that was played.

A pawn capture that walked into a knight fork

Forks and pins 33...Rxc7?? Black, game won Opponent rated 814

Clock: this move took 1.4 s, and 56.0 s were left after it.

At move 33 Black was clearly ahead (+6.0). 33...Rxc7 took the pawn, but the rook on c7 had no defender, and the engine's reply 34.Ne6+ checks the king on g7 and attacks the rook at the same time (−5.8).

White played 34.Nxa6 instead, and Black went on to win. The capture took 1.4 seconds, with 56.0 seconds left against White's 16.2. 33...a5 keeps the lead (+6.0).

Before putting a piece on a square, check which knight checks the opponent has and what else they would attack.

A new queen given away with check

Hanging pieces and moved defenders 44...Qb1+?? Black, game lost Opponent rated 896

Clock: this move took 1.0 s, and 5.4 s were left after it.

At move 44 Black had just made a new queen on a1 and was clearly winning (+7.4). 44...Qb1+ moved it to a square guarded by the bishop on e4, and nothing defended it there, so 45.Bxb1 took it (−6.9).

The clock readings show 1.0 second for this move and 5.4 seconds left, against 37.3 for White, and the game was lost on time right after 45.Bxb1. 44...Qd4 keeps the queen and the win (+7.4).

With seconds left, a safe move beats a check. Before giving check, ask whether the checking square is guarded.

A back-rank check with no escape square

King safety 30...Rd2?? Black, game lost Opponent rated 904

Clock: this move took 5.3 s, and 1:10 were left after it.

At move 30 the black king on h8 had little room: the white rook on b7 controlled g7 and the king's own pawn stood on h7, so a rook check on the back rank would also cover g8. 30...Rd2 took the rook further away, and 31.Rc8+ forces mate, because Black can only block: 31...Rd8 32.Rxd8+ Rf8 33.Rxf8#, or 31...Rf8 32.Rxf8# (mate in 3 against the author).

Black resigned after 31.Rc8+. 30...Rd8 brings the rook back to the back rank and holds the game (−0.2). The move took 5.3 seconds, with 70.2 seconds left.

When the king has no free square, keep a rook on the back rank or make room with a pawn move such as ...h6.

All games

Every game of the day in the order played. Peak is the best evaluation the author had during the game.
#ColourOpponentResultMovesBlundersMistakesPeakSeconds per moveFeatured
1Black942Lost by resignation702+0.12.2
2White877Lost by the clock2533+5.68.8
3Black807Won by the clock2000+0.76.2
4White887Lost by resignation1712+0.54.6
5Black814Won by resignation6613+9.14.433...Rxc7
6White891Won by other200+0.41.2
7White902Won by other1700+0.67.4
8Black896Lost by the clock4445+5.56.044...Qb1+
9White895Won by the clock1630+6.38.1
10Black904Lost by resignation3022+0.65.730...Rd2
11White899Won by resignation3602+7.24.3
12Black923Lost by the clock3824+4.86.3
13White865Won by checkmate2203mate6.3
14Black902Won by checkmate5003mate5.0
15Black920Won by resignation3001+6.85.4

Losses on time

3 of the 6 losses ended on the clock. When the clock ran out the engine rated these positions at −7.6, −6.2, −3.0 for the author. A rating below −3.0 means the game was already lost on the board; 1 of them was not. The Clock page shows how time use relates to blunders.